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Matchsticks Math

Matchsticks Math

Quest

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Chapter 1 of 8 0 of 48 levels

Chapter 1: Change a digit in place

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Moving one match inside a digit can turn it into another digit, such as 6 into 0 or 9 into 6.

  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6 Twist

Chapter 2: Move between numbers

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A match taken from one number can complete another, such as 9 becoming 5 while 1 becomes 7.

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Chapter 3: Change the sign

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Signs are matches too: one upright match turns a minus into a plus, and taking it away turns a plus into a minus.

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Chapter 4: Take away and add

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Taking a match away can turn a digit into another, such as 8 into 0, 6 or 9.

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Chapter 5: Bigger numbers

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In a number with two or more digits, any digit can be the one to change: the tens as well as the ones.

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Chapter 6: Two moves

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No single match fixes this one. It takes two, in one digit or in two places, and they only work together.

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Chapter 7: Move the equals sign

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The equals sign can stand on either side: 5 = 3 + 2 is true too. Turn the minus into an equals sign and the equals sign into a minus, and the number between them moves to the other side. That takes 3 matches: the minus bar moves up, one equals bar moves over to sit under it, and the other equals bar moves to the middle.

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Chapter 8: Master levels

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Here the fix changes something on each side of the equals sign, a number or a sign, not only one side.

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