Chapter 1: Change a digit in place
In progressMoving one match inside a digit can turn it into another digit, such as 6 into 0 or 9 into 6.
Chapter 2: Move between numbers
Sign inA match taken from one number can complete another, such as 9 becoming 5 while 1 becomes 7.
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Chapter 3: Change the sign
Sign inSigns are matches too: one upright match turns a minus into a plus, and taking it away turns a plus into a minus.
Unlocks Fixed in free play
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Chapter 4: Take away and add
Sign inTaking a match away can turn a digit into another, such as 8 into 0, 6 or 9.
Unlocks Remove, Add in free play
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Chapter 5: Bigger numbers
Sign inIn a number with two or more digits, any digit can be the one to change: the tens as well as the ones.
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Chapter 6: Two moves
Sign inNo single match fixes this one. It takes two, in one digit or in two places, and they only work together.
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Chapter 7: Move the equals sign
Sign inThe equals sign can stand on either side: 5 = 3 + 2 is true too. Turn the minus into an equals sign and the equals sign into a minus, and the number between them moves to the other side. That takes 3 matches: the minus bar moves up, one equals bar moves over to sit under it, and the other equals bar moves to the middle.
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Chapter 8: Master levels
Sign inHere the fix changes something on each side of the equals sign, a number or a sign, not only one side.