Skip to main content
brainstretch.ing Sign in
2048

2048

Quest

0 of 105 stars

Chapter 1 of 7 0 of 35 levels

Chapter 1: Slide and merge

In progress

Every slide moves every tile. Two equal tiles merge once. A new tile comes after each slide.

Unlocks 5×5 in free play

  1. 1
  2. 2
  3. 3

Chapter 2: The right merge

Locked

Not the most merges: the merge that builds toward your big tile. Line up the tiles next to it first.

Unlocks Medium in free play

Skip ahead: play the final as a test for Chapter 2, The right merge
Show levels of Chapter 2

Chapter 3: Pick a corner

Locked

Keep your biggest tile in one corner. Slide toward it; the tiles grow next to it.

Skip ahead: play the final as a test for Chapter 3, Pick a corner
Show levels of Chapter 3

Chapter 4: A third direction

Locked

Two directions are not always enough. Use a third only when the big tile's row or column is full, so it cannot move.

Unlocks Hard in free play

Skip ahead: play the final as a test for Chapter 4, A third direction
Show levels of Chapter 4

Chapter 5: Up to 512

Locked

Chapter 4's lesson again, at 512.

Skip ahead: play the final as a test for Chapter 5, Up to 512
Show levels of Chapter 5

Chapter 6: Back to the corner

Locked

When the big tile is out of its corner, bring it back before you build.

Unlocks Expert in free play

Skip ahead: play the final as a test for Chapter 6, Back to the corner
Show levels of Chapter 6

Chapter 7: Master boards

Locked

Everything so far, up to 1024: keep the big tile in its corner, and use a third direction only when its row or column is full.

Skip ahead: play the final as a test for Chapter 7, Master boards
Show levels of Chapter 7